Sony Japan Studio
It'south a sorry day in the world of PlayStation. Following a mediocre PlayStation Land of Play, VGC bankrupt the news that ane of PlayStation's oldest development houses, Sony Japan Studio would be shutting down – with the bulk of the former staff being absorbed by Team ASOBI, developers of Astrobot.
The studio played its part in developing and co-developing some of Sony's most iconic titles – let's take a wait at its legacy.
Best Sony Japan Studio Developed Games
The developers are arguably best known for creating four or v core PlayStation franchises. About recently, Japan Studio was the team responsible for the PS4 launch title Knack and its 2022 sequel.
Bated from the questionable Knack , the studio developed some titles that garnered extremely loyal followings. Two of the PSP's more iconic titles, LocoRoco and Patapon came out of this studio, alongside PS1 cult-archetype Ape Escape and more recently the Gravity Blitz series, which itself began life on the PS Vita.
Best Co-adult games
Alongside developing some of Sony's well-nigh recognisable titles, Japan Studio shared its expertise with plenty of other PlayStation studios. Probably the all-time known of these, Bluepoint Games.
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Over the last few years, Bluepoint has been responsible for some staggering remakes on the PS4 and PS5 including Shadow of the Colossus and Demon'due south Souls — Japan Studio helped with both of these titles. The studio as well helped with the evolution of the original Demon'due south Souls and Shadow of the Colossus , as well as Ico . 1 of the PS4'due south most beloved titles, Bloodborne , was also lent a helping hand past Japan Studio.
Nihon Studio's work dates back all the manner to the original PlayStation. As previously reported, the studio created Ape Escape, but its work didn't stop at that place – it helped work on classics such as Wild Arms, PaRappa the Rapper and Everybody'due south Golf .
What does this mean for Squad ASOBI?
It means that an already fantastic team just got even stronger. PS5 launch title, Astro's Playroom, was lauded by critics and fans alike. The slick and innovative gameplay, coupled with the DualSense'due south haptic feedback made the game a delight. Many fans accept called for a full-length Astrobot championship and with the expertise of Japan Studio, this could be incredible.
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Source: https://www.dualshockers.com/sony-japan-studio-a-look-back-at-the-developers-best-games/
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